Merge branch '69-fix-42-tests' into 'dev'

Fix #42's test

Closes #42

See merge request softwaregrundprojekt/2025-2026/einzelprojekt/tutorium-moritz/bernroider-dominik/bernroider-dominik!45
This commit is contained in:
Dominik Bernroider
2025-12-11 17:50:29 +00:00
2 changed files with 13 additions and 2 deletions

View File

@@ -18,7 +18,7 @@ impl Plugin for AchievementPlugin {
} }
} }
fn check_achievements( pub fn check_achievements(
tracker: Res<SessionTracker>, tracker: Res<SessionTracker>,
mut progress: ResMut<AchievementProgress>, mut progress: ResMut<AchievementProgress>,
mut notifications: ResMut<Notifications>, mut notifications: ResMut<Notifications>,

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@@ -1,5 +1,6 @@
use pomomon_garden::features::achievement::AchievementPlugin; use pomomon_garden::features::achievement::AchievementPlugin;
use pomomon_garden::features::achievement::components::{AchievementId, AchievementProgress}; use pomomon_garden::features::achievement::components::{AchievementId, AchievementProgress};
use pomomon_garden::features::core::states::AppState;
use pomomon_garden::features::notification::components::Notifications; use pomomon_garden::features::notification::components::Notifications;
use pomomon_garden::features::phase::components::SessionTracker; use pomomon_garden::features::phase::components::SessionTracker;
use pomomon_garden::prelude::*; use pomomon_garden::prelude::*;
@@ -9,8 +10,18 @@ use strum::IntoEnumIterator;
fn test_achievement_unlock_logic() { fn test_achievement_unlock_logic() {
let mut app = App::new(); let mut app = App::new();
app.add_plugins(MinimalPlugins); app.add_plugins(MinimalPlugins);
app.add_plugins(bevy::state::app::StatesPlugin);
app.add_plugins(AchievementPlugin); app.add_plugins(AchievementPlugin);
app.insert_resource(Notifications::default()); // Needs to be present because check_achievements uses it app.init_state::<AppState>();
app.insert_resource(Notifications::default());
app.insert_resource(SessionTracker::default());
{
let mut next_state = app.world_mut().resource_mut::<NextState<AppState>>();
next_state.set(AppState::GameScreen);
}
app.update();
// Helper to run systems and get progress // Helper to run systems and get progress
let mut run_check = |completed_focus: u32, total_berries: u32, total_withered: u32| { let mut run_check = |completed_focus: u32, total_berries: u32, total_withered: u32| {