docs: add documentation for inventory and shop systems (#65)
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@@ -2,6 +2,7 @@ use super::super::components::RootMarker;
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use crate::prelude::GameConfig;
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use crate::{features::inventory::ui::list_itemstack, prelude::*};
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/// Spawns the inventory popup.
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pub fn open_inventory(
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commands: &mut Commands,
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items: Query<&ItemStack>,
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