refactor: Remove debug println

This commit is contained in:
demenik
2025-12-02 14:02:10 +01:00
parent f42f4e1cf7
commit 87bea528e7

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@@ -36,7 +36,6 @@ impl InteractionAction {
if stack.amount <= 0 {
continue;
}
println!("1");
match tile_state {
TileState::Empty => match &stack.item_type {