refactor: Remove debug println

This commit is contained in:
demenik
2025-12-02 14:02:10 +01:00
parent f42f4e1cf7
commit 87bea528e7

View File

@@ -36,7 +36,6 @@ impl InteractionAction {
if stack.amount <= 0 { if stack.amount <= 0 {
continue; continue;
} }
println!("1");
match tile_state { match tile_state {
TileState::Empty => match &stack.item_type { TileState::Empty => match &stack.item_type {