feat: Replace old popup with new UI element
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@@ -1,6 +1,5 @@
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use crate::features::phase::components::{SessionTracker, TimerSettings};
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use crate::features::savegame::ui::load_popup_handler;
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use crate::features::ui::messages::ClosePopupMessage;
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use crate::prelude::*;
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use components::*;
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use messages::*;
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@@ -21,21 +20,7 @@ impl Plugin for SavegamePlugin {
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app.add_systems(Update, dump_savegame.run_if(in_state(AppState::GameScreen)));
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app.add_systems(Update, load_savegame.run_if(in_state(AppState::GameScreen)));
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app.add_systems(Update, (load_popup_handler, close_popup));
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}
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}
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fn close_popup(
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mut commands: Commands,
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mut close_popup_reader: MessageReader<ClosePopupMessage>,
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root_query: Query<(Entity, &RootMarker)>,
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) {
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for _ in close_popup_reader.read() {
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for (entity, root) in root_query.iter() {
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match *root {
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RootMarker::PopupSavegameLoad => commands.entity(entity).despawn(),
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}
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}
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app.add_systems(Update, load_popup_handler);
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}
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}
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