Files
pomomon-garden/src/features/pom/ui/context_menu.rs
2025-12-09 13:46:56 +01:00

147 lines
4.5 KiB
Rust

use crate::features::pom::actions::InteractionAction;
use crate::features::ui::messages::ClosePopupMessage;
use crate::features::ui::utils::ui_blocks;
use crate::prelude::*;
use bevy::window::PrimaryWindow;
#[derive(Component)]
pub enum RootMarker {
ContextMenu,
}
#[derive(Component)]
pub enum ButtonType {
Interact {
x: u32,
y: u32,
action: InteractionAction,
},
Cancel,
}
pub fn open_context_menu(
mut commands: Commands,
mut tile_click_messages: MessageReader<TileClickMessage>,
root_query: Query<Entity, With<RootMarker>>,
camera_query: Single<(&Camera, &GlobalTransform), With<Camera2d>>,
config: Res<GameConfig>,
grid: Res<Grid>,
tile_query: Query<&TileState>,
inventory: Res<Inventory>,
item_query: Query<&ItemStack>,
game_config: Res<GameConfig>,
) {
for message in tile_click_messages.read() {
// Despawn existing menu
for entity in root_query.iter() {
commands.entity(entity).try_despawn();
}
let world_pos = grid_to_world_coords(
message.x,
message.y,
Some(0.0),
config.grid_width,
config.grid_height,
);
let (camera, camera_transform) = *camera_query;
if let Ok(screen_pos) = camera.world_to_viewport(camera_transform, world_pos) {
let Ok(tile_entity) = grid.get_tile((message.x, message.y)) else {
return;
};
let Ok(tile_state) = tile_query.get(tile_entity) else {
return;
};
let options =
InteractionAction::list_options(tile_state, &inventory, item_query, &game_config);
spawn_context_menu(
&mut commands,
RootMarker::ContextMenu,
screen_pos,
|parent| {
for option in options {
parent.spawn(button(
ButtonType::Interact {
x: message.x,
y: message.y,
action: option.clone(),
},
ButtonVariant::Primary,
Node::from_padding(UiRect::all(px(5))),
|c| text(option.clone().get_name(&game_config), 20.0, c), // TODO: add sprite
));
}
parent.spawn(button(
ButtonType::Cancel,
ButtonVariant::Destructive,
Node::from_padding(UiRect::all(px(5))),
|c| text("Abbrechen", 20.0, c),
));
},
);
}
}
}
pub fn click_outside_context_menu(
mut commands: Commands,
mouse_btn: Res<ButtonInput<MouseButton>>,
window: Single<&Window, With<PrimaryWindow>>,
ui_query: Query<(&ComputedNode, &GlobalTransform), With<Node>>,
root_query: Query<Entity, With<RootMarker>>,
) {
if mouse_btn.just_pressed(MouseButton::Left) {
let Some(cursor_pos) = window.cursor_position() else {
return;
};
if !ui_blocks(window, cursor_pos, ui_query) {
for entity in root_query.iter() {
commands.entity(entity).try_despawn();
}
}
}
}
pub fn buttons(
mut commands: Commands,
mut button_query: Query<(&Interaction, &ButtonType), (Changed<Interaction>, With<Button>)>,
mut interact_messages: MessageWriter<InteractStartMessage>,
root_query: Query<Entity, With<RootMarker>>,
) {
for (interaction, button_type) in button_query.iter_mut() {
if *interaction == Interaction::Pressed {
match button_type {
ButtonType::Interact { x, y, action } => {
interact_messages.write(InteractStartMessage {
x: *x,
y: *y,
action: action.clone(),
});
}
ButtonType::Cancel => (),
}
for entity in root_query.iter() {
commands.entity(entity).despawn();
}
}
}
}
pub fn close_context_menu(
mut commands: Commands,
mut close_popup_reader: MessageReader<ClosePopupMessage>,
root_query: Query<Entity, With<RootMarker>>,
) {
for _ in close_popup_reader.read() {
for entity in root_query.iter() {
commands.entity(entity).despawn();
}
}
}