Files
pomomon-garden/src/features/input/mod.rs
2025-11-26 19:59:53 +01:00

122 lines
3.6 KiB
Rust

use crate::features::{
phase::messages::{NextPhaseMessage, PhaseTimerPauseMessage},
pom::messages::InvalidMoveMessage,
};
use crate::prelude::*;
use bevy::input::mouse::MouseButton;
use bevy::window::PrimaryWindow;
pub struct InputPlugin;
impl Plugin for InputPlugin {
fn build(&self, app: &mut App) {
app.add_message::<MoveMessage>();
app.add_message::<InvalidMoveMessage>();
app.add_systems(Update, move_click.run_if(in_state(AppState::GameScreen)));
app.add_message::<InteractStartMessage>();
app.add_systems(
Update,
interact_click.run_if(in_state(AppState::GameScreen)),
);
app.add_message::<PhaseTimerPauseMessage>();
app.add_systems(
Update,
phase_timer_pause.run_if(in_state(AppState::GameScreen)),
);
app.add_message::<NextPhaseMessage>();
app.add_systems(Update, next_phase.run_if(in_state(AppState::GameScreen)));
}
}
fn move_click(
mut move_messages: MessageWriter<MoveMessage>,
mouse_btn: Res<ButtonInput<MouseButton>>,
window: Single<&Window, With<PrimaryWindow>>,
camera: Single<(&Camera, &GlobalTransform), With<Camera2d>>,
config: Res<GameConfig>,
phase: Res<CurrentPhase>,
) {
match phase.0 {
Phase::Focus { .. } => return,
_ => {}
}
if mouse_btn.just_pressed(MouseButton::Right) {
let (cam, cam_transform) = *camera;
let Some(cursor_pos) = window.cursor_position() else {
return;
};
let Ok(world_pos) = cam.viewport_to_world(cam_transform, cursor_pos) else {
return;
};
let (x, y) = world_to_grid_coords(world_pos.origin, config.grid_width, config.grid_height);
println!("Move Click: ({}, {})", x, y);
move_messages.write(MoveMessage { x, y });
}
}
fn interact_click(
mut interact_messages: MessageWriter<InteractStartMessage>,
mouse_btn: Res<ButtonInput<MouseButton>>,
window: Single<&Window, With<PrimaryWindow>>,
camera: Single<(&Camera, &GlobalTransform), With<Camera2d>>,
config: Res<GameConfig>,
phase: Res<CurrentPhase>,
// for debug
grid: ResMut<Grid>,
tile_query: Query<&mut TileState>,
) {
match phase.0 {
Phase::Focus { .. } => return,
_ => {}
}
if mouse_btn.just_pressed(MouseButton::Left) {
let (cam, cam_transform) = *camera;
let Some(cursor_pos) = window.cursor_position() else {
return;
};
let Ok(world_pos) = cam.viewport_to_world(cam_transform, cursor_pos) else {
return;
};
let (x, y) = world_to_grid_coords(world_pos.origin, config.grid_width, config.grid_height);
println!("Interact Click: ({}, {})", x, y);
interact_messages.write(InteractStartMessage { x, y });
if cfg!(debug_assertions) {
grid.map_tile_state(
(x, y),
|state| match state {
TileState::Unclaimed => TileState::Empty,
TileState::Empty => TileState::Occupied,
TileState::Occupied => TileState::Unclaimed,
},
tile_query,
)
.unwrap();
}
}
}
fn phase_timer_pause(
mut pause_messages: MessageWriter<PhaseTimerPauseMessage>,
keys: Res<ButtonInput<KeyCode>>,
) {
if keys.just_pressed(KeyCode::Space) {
pause_messages.write(PhaseTimerPauseMessage);
}
}
fn next_phase(mut messages: MessageWriter<NextPhaseMessage>, keys: Res<ButtonInput<KeyCode>>) {
if keys.just_pressed(KeyCode::Enter) {
messages.write(NextPhaseMessage);
}
}