feat: Add button element (#56)
This commit is contained in:
@@ -6,3 +6,43 @@ pub struct Scroll {
|
||||
pub entity: Entity,
|
||||
pub delta: Vec2,
|
||||
}
|
||||
|
||||
#[derive(Component, Clone)]
|
||||
pub enum ButtonVariant {
|
||||
Primary,
|
||||
Secondary,
|
||||
Destructive,
|
||||
}
|
||||
|
||||
impl ButtonVariant {
|
||||
pub fn normal_background(&self) -> Color {
|
||||
match self {
|
||||
ButtonVariant::Primary => Color::srgb(0.35, 0.17, 0.78),
|
||||
ButtonVariant::Secondary => Color::srgb(0.15, 0.15, 0.15),
|
||||
ButtonVariant::Destructive => Color::srgb(0.79, 0.17, 0.20),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hover_background(&self) -> Color {
|
||||
match self {
|
||||
ButtonVariant::Primary => Color::srgb(0.45, 0.27, 0.88),
|
||||
ButtonVariant::Secondary => Color::srgb(0.25, 0.25, 0.25),
|
||||
ButtonVariant::Destructive => Color::srgb(0.89, 0.27, 0.30),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pressed_background(&self) -> Color {
|
||||
match self {
|
||||
ButtonVariant::Primary => Color::srgb(0.55, 0.37, 0.98),
|
||||
ButtonVariant::Secondary => Color::srgb(0.35, 0.35, 0.35),
|
||||
ButtonVariant::Destructive => Color::srgb(0.99, 0.37, 0.40),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn text_color(&self) -> Color {
|
||||
match self {
|
||||
ButtonVariant::Primary | ButtonVariant::Destructive => Color::srgb(0.1, 0.1, 0.1),
|
||||
ButtonVariant::Secondary => Color::WHITE,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
use crate::prelude::*;
|
||||
use crate::prelude::{button::update_buttons, *};
|
||||
use bevy::{input::mouse::*, picking::hover::HoverMap};
|
||||
|
||||
pub mod components;
|
||||
pub mod consts;
|
||||
pub mod ui;
|
||||
|
||||
pub struct UiPlugin;
|
||||
|
||||
@@ -10,6 +11,8 @@ impl Plugin for UiPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(Update, scroll_events);
|
||||
app.add_observer(on_scroll_handler);
|
||||
|
||||
app.add_systems(Update, update_buttons);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
39
src/features/ui/ui/button.rs
Normal file
39
src/features/ui/ui/button.rs
Normal file
@@ -0,0 +1,39 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub fn button(
|
||||
button_type: impl Component,
|
||||
variant: ButtonVariant,
|
||||
node: Node,
|
||||
title: impl Into<String>,
|
||||
font_size: f32,
|
||||
) -> impl Bundle {
|
||||
(
|
||||
Button,
|
||||
button_type,
|
||||
variant.clone(),
|
||||
node,
|
||||
BackgroundColor(variant.normal_background()),
|
||||
BorderRadius::all(px(10)),
|
||||
children![(
|
||||
Text::new(title),
|
||||
TextFont::from_font_size(font_size),
|
||||
TextColor(variant.text_color())
|
||||
)],
|
||||
)
|
||||
}
|
||||
|
||||
pub fn update_buttons(
|
||||
mut interaction_query: Query<
|
||||
(&Interaction, &ButtonVariant, &mut BackgroundColor),
|
||||
(Changed<Interaction>, With<Button>),
|
||||
>,
|
||||
) {
|
||||
for (interaction, variant, mut color) in &mut interaction_query {
|
||||
*color = match *interaction {
|
||||
Interaction::None => variant.normal_background(),
|
||||
Interaction::Hovered => variant.hover_background(),
|
||||
Interaction::Pressed => variant.pressed_background(),
|
||||
}
|
||||
.into()
|
||||
}
|
||||
}
|
||||
3
src/features/ui/ui/mod.rs
Normal file
3
src/features/ui/ui/mod.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
pub mod button;
|
||||
|
||||
pub use button::button;
|
||||
@@ -14,7 +14,7 @@ pub use crate::features::{
|
||||
messages::{InteractStartMessage, MoveMessage},
|
||||
},
|
||||
savegame::components::SavegamePath,
|
||||
ui::consts::*,
|
||||
ui::{components::ButtonVariant, consts::*, ui::*},
|
||||
};
|
||||
pub use crate::utils::path::get_internal_path;
|
||||
pub use bevy::prelude::*;
|
||||
|
||||
Reference in New Issue
Block a user