refactor: Move load savegame popup to savegame feature
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@@ -3,7 +3,6 @@ use crate::prelude::*;
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#[derive(Component)]
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pub enum RootMarker {
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MainMenu,
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PopupSavegameLoad,
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}
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#[derive(Component)]
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@@ -11,7 +10,4 @@ pub enum ButtonType {
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LoadGame,
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NewGame,
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Settings,
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PopupSavegameLoad { savegame_path: SavegamePath },
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PopupSavegameDelete { savegame_path: SavegamePath },
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PopupClose,
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}
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