a048d9e84cb38c3167c8a26e4ff115377c3a558a
Pomomon Garden 
Pomomon Garden is a Pomodoro game created during "Sopra" (Softwareprojekt) WiSe 25/26 at the University of Ulm. It uses the ECS-based Rust game engine called Bevy.
About the game
The game switches between the focus and pause phase. In the focus phase the player is expected to study/work/... while the timer ticks down. After the timer runs out, the player is prompted to switch to the pause phase. In this phase he can interact with his farm using Pom, the playable character.
Build and debug instructions
Building
Using Nix Flakes:
git clone https://gitlab.uni-ulm.de/softwaregrundprojekt/2025-2026/einzelprojekt/tutorium-moritz/bernroider-dominik/bernroider-dominik pomomon-garden
cd pomomon-garden
nix develop
cargo run
Other:
git clone https://gitlab.uni-ulm.de/softwaregrundprojekt/2025-2026/einzelprojekt/tutorium-moritz/bernroider-dominik/bernroider-dominik pomomon-garden
cd pomomon-garden
cargo run
Hidden binds (Only available in the debug build)
Shift + Enter: Duration of the current phase is set to 3 seconds.Shift + Left Mouse Buttonon Tile: Toggle tile state.Shift + Arrow Up: Add one berry to your inventoryShift + Arrow Down: Remove one berry from your inventory
Licensing
This project is released under the terms of the MIT License.
Description
Languages
Rust
98.7%
Nix
1.3%