e5713fdb94b6b75b69a3911d7b76bde37b2c74ea
Pomomon Garden 
Pomomon Garden is a Pomodoro game created during "Sopra" (Softwareprojekt) WiSe 25/26 at the University of Ulm. It uses the ECS-based Rust game engine called Bevy.
About the game
The game switches between the focus and pause phase. In the focus phase the player is expected to study/work/... while the timer ticks down. After the timer runs out, the player is prompted to switch to the pause phase. In this phase he can interact with his farm using Pom, the playable character.
Build and debug instructions
Building
Using Nix Flakes:
git clone https://gitlab.uni-ulm.de/softwaregrundprojekt/2025-2026/einzelprojekt/tutorium-moritz/bernroider-dominik/bernroider-dominik pomomon-garden
cd pomomon-garden
nix develop
cargo run
Other:
- Install Rust
- Install Bevy OS depedencies
- Install
openssl
git clone https://gitlab.uni-ulm.de/softwaregrundprojekt/2025-2026/einzelprojekt/tutorium-moritz/bernroider-dominik/bernroider-dominik pomomon-garden
cd pomomon-garden
cargo run
Hidden binds (Only available in the debug build)
Shift + Enter: Duration of the current phase is set to 3 seconds.Shift + Left Mouse Buttonon Tile: Toggle tile state.Shift + Arrow Up: Add one berry to your inventoryShift + Arrow Down: Remove one berry from your inventory
Licensing
This project is released under the terms of the MIT License.
The font used is called Jersey 10. It is protected under the SIL OPEN FONT LICENSE Version 1.1.
Description
Languages
Rust
98.7%
Nix
1.3%